“We’re a very small studio with only 3 full-time developers,” he said. But I’d like to get back to original development in the immediate future.”ĭavis went on to explain that as just a small 3-person team, Subset Games has to prioritize its work accordingly, which means developing ports and then maintaining them following launch is far easier said than done. “It’s within the realm of possibility,” Davis said. Speaking recently with Push Square, when asked about the possibility of Into the Breach coming to PS5 or PS4, programmer Matthew Davis said that it was certainly “within the realm of possibility”, though added the caveat that Subset Games would like to go back to developing something new and original soon, rather than having to work on another port. Notably, however, the game hasn’t released for either Xbox or PlayStation in the four years since its original launch- so is that something that could change soon? While it’s certainly possible, it seems like it’s not exactly a priority for its developers. Indie studio Subset Games has been two-for-two so far, having delivered two excellent games with FTL: Faster Than Light and Into the Breach. The latter of the two, a roguelike turn-based strategy title, originally launched for PC in 2018 and was instantly met with widespread praise, and its fan following has only grown in the time since then, especially with ports having been released for additional platforms like Nintendo Switch, Stadia, iOS, and Android, to name a few.
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